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MYSTERY

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Choose Your Game  ~  Purchase & Instantly Download the PDF  ~  Print or Send to Guests  ~  Host the Night  ~  Unravel the Secrets ~

Not your average murder mystery.

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GLAMOROUS

TWISTED

INTERACTIVE

UNFORGETTABLE

Elegant.
Elusive.
Exquisitely Twisted.

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Forget awkward scripts and predictable plots, MYSTERY games are immersive social logic puzzles for clever minds and chaotic friends. Each player receives a 'character-clue-sheet' told entirely from their own point of view. No narrator, no boring booklets,  just secrets, lies, and one room full of suspicion.

Over one dramatic, discussion-fueled evening, players piece together a rich, nonlinear mystery. Who stole the painting? Who did the killing? Who set the hosue on fire? And in what order did it all unravel?

With no fixed rounds, these stories unfold in real time through instinct, bluffing, deduction, and betrayal.

Think: Logic puzzles meets Gatsby with a knife.

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Brown Paper

  • You and River were planning to steal the sapphire to fund your art studio.

  • You’re having a secret affair with Linden.

  • You felt drugged. Who would do that—and why?

  • Ezra, paranoid as ever, warned you that Avery was a spy. 

  • You saw Leo sneaking around the pool house.

  • You overheard Mika and Ezra arguing loudly. Were they talking about the sapphire?

  • You followed Mika to the rooftop. They were crying.

  • You tried to take it, but Mika fell off the roof during the struggle. Was it your fault?

  • In panic, you dragged Mika’s body into the pool house, leaving the sapphire on them to deflect suspicion.

  • Later, the pool house caught fire. Who set it? Were they protecting you—or framing you?

Character Clue Sheet

Read your sheet.
Get inside your character’s head.

Decide what to share.

Protect your secrets. Lie if you must.

Start pointing fingers.

Accuse. Distract.

Shift suspicion.

Defend yourself.

Explain your actions…

or invent better ones.

Piece together the night.

Who did what, and when?

Guess the culprits.

The thief. The killer.

The truth.

Brown Paper
  • You are dying. That’s why you gathered everyone here.

  • You acquired the painting under false pretenses.

  • You saw Ashley sneaking into your study during the ball.

  • When the painting disappeared and Marcus was found dead, you called a lockdown.

  • You woke up this morning confused, weak, and barely able to speak. 

  • You feel something inside you has gone terribly wrong.

Character Clue Sheet

Brown Paper
  • You planted a hidden mic near the gallery before the painting was unveiled.

  • You noticed Alex acting suspicious and followed her movements.

  • You heard a strange voice whisper your name last night. At first you thought it was a joke.

  • You later found blood on Alex’s sleeve and accused her of killing Mark.

  • You regret the accusation. Alex seemed genuinely confused.

  • This morning, you found deep scratches on your forearm, but you have no memory of getting them.

Character Clue Sheet

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MYSTERY GAMES

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Blood Behind Stained Glass

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A brutal storm traps six guests inside a remote glass conservatory — and by morning, their host is dead. A priceless stained-glass window has vanished, and every player holds a secret that could crack the case wide open. Lies, betrayal, and a hidden passage collide in this cinematic group mystery where everyone’s guilty of something — and only one truth will survive.

6 Players

~ 5 Characters + Host ~

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Fatal Altitude

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Trapped in a remote mountain monastery during a blizzard, seven strangers must unravel the truth behind a chilling midnight murder. With no way out and secrets buried deep, every clue counts — and every lie could be fatal.

7 Players

~ 6 Characters + Host ~

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Wings Above Skyline

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High above New York City, a private airship hosts an exclusive launch party for a groundbreaking invention: human flight wings. But when the inventor falls to their death during a live demonstration, the celebration spirals into a locked-room mystery in the sky. 

8 Players

~ 7 Characters + Host ~

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Fire & Sapphire

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A glamorous birthday party at a secluded tropical island villa ends in fire, betrayal, and murder. The host is dead, the priceless sapphire is missing, and every guest has something to hide. Can you unravel the truth before it’s too late—or will you be the next to fall?

9 Players

~ 8 Characters + Host ~

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Under Twin Moons

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 Trapped inside the Stargazer’s Sanctuary—a remote research lab in the desert—a group of scientists wakes to find their host dead and a rare meteor stolen. With the facility on lockdown and secrets boiling over, players must untangle a web of lies, sabotage, and betrayal.

8 Players

~ 7 Characters + Host ~

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How to play

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This game is a group mystery puzzle, where each player takes on the role of a character involved in a strange or criminal event. Some characters may be guilty. Others may be innocent. But everyone has secrets. To solve the mystery, players must talk, ask questions, make accusations, and slowly piece together what really happened.

Important: This is not a simple “find the one killer” type of game. Usually, multiple characters are involved in a larger event. It’s a web of secrets, motives, and actions that the group must work together to untangle.

Think of this as a logic puzzle brought to life, with each player acting as one part of the puzzle. Every player receives private information about their character. You don’t know the whole story — just a small part. But when the group shares clues, the full picture starts to come together.

To solve the mystery, players must:

  • Share clues (or small hints)

  • Ask smart questions

  • Make accusations and defend themselves

  • Lie or bluff (if guilty)

  • Use logic and memory to connect the pieces

~ Logic Puzzle Example ~

Here’s a simple example of how this kind of group mystery works:

Three friends — Alex, Blair, and Casey — attended a dinner party. At the end of the night, a diamond necklace was missing. One of them stole it. Can you figure out who it was?

Clues:

  • Alex wore red

  • Blair wore blue

  • Casey wore green

  • The person who wore blue left early

  • Casey arrived after the person in red

  • The thief did not wear green

  • Alex was not the last to arrive

  • The thief arrived first

Using all the clues, we can figure out that Blair is the thief. Now imagine that each player only had one or two of these clues. You’d have to talk to the others to figure out the full story.  That’s exactly how this game works.

During the game

Your job is to figure out:

  • Who committed the main crime?

  • Why did they do it?

  • How was it done?

  • Who else was involved?

  • Who committed other crimes or betrayals?

  • What was the full timeline of events?

To get there:

  • Talk to other characters

  • Ask direct or sneaky questions

  • Accuse, deny, and defend

  • Watch body language and reactions

  • Use logic to put the story together

Lying, bluffing, and misleading are allowed, just like in a real mystery.

Unlike typical murder mystery games, this game has no set rounds. It’s one long, free-flowing discussion full of finger-pointing, tension, and deduction.

The host holds the Master Timeline, which reveals the true story. If the discussion slows down, the host may prompt a player to reveal a clue or push the story forward.

There are no timestamps in your clue sheet. If someone says, “I saw Player 2 arguing with Player 4,” you’ll have to figure out when that happened. Was it before or after Player 1  hid something in Player 2’s  bag? That’s part of the mystery.

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Ready to host a night of secrets and suspense? Choose your mystery now.

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Contact
13thandphoenix@gmail.com

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